﻿package com.cenfun.ui{
	
	import flash.events.Event;
	
	public final class UE extends Event {
		//传递事件数据
		private var _data:Object;
		
		public function UE(type:String, sentData:Object = null, bubble:Boolean = false, cancelable:Boolean = false):void {
			super(type, bubble, cancelable);
			_data = sentData;
		}
		//返回事件数据
		public function get data():Object {
			return _data;
		}

	}
}